The lost mine of Phandelver

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Session 1

In the city of Neverwinter BA & the bad assesses were hired by Gundren Rockseeker to escort a delivery of mining gear to the frontier town of Phandalin. Agreeing to a payment of 60 gold for the trip, Gundren set out for the journey ahead with BABA to follow two days later when the equipment was ready.

Two days into the trip BABA was ambushed by a group of drunken Goblins. Quickly dispatching all but one of the Goblins the group searched the area and found evidence that Gundren had also been ambushed and was missing. Upon interrogating the surviving goblin, Splugo, BABA found that there was a nearby hideout that the goblins of the Cragmaw tribe used as a camp while conducting raids.

Agreeing to a payment for safe journey Splugo led BABA to the camp where they mounted a succesful raid that included dispatching Klarg the hobgoblin and rescuing a soldier named Sildar that had been traveling with Gundren.

BABA, with Sildar and Splugo in tow, set back out for Phandalin to deliver the goods they were charged with and see if they could find any leads on Gundren. Upon arrival in town the members of BABA quickly made a name for themselves. Black arrow learned of a local gang calling themselves the red brands that had appeared in recent weeks and had set about taking over the town via shake downs of local businesses as well as murdering locals in the streets. Although they were not able to get any direct information regarding the main base of the Cragmaw tribe they were able to find out that the red brands were based out of a local abandoned estate at the edge of town.

Team BABA left Splugo and Sildar in town and set out to lay siege to the red brand estate via a secret entrance….


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.